StarCraft enhanced on its predecessor Warcraft II, which highlighted two incredibly identical playable factions, by introducing asymmetry involving the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit kinds https://sergio63j94.theobloggers.com/35979144/not-known-details-about-starcraft