The game's global distribution via the Steam platform has been particularly notable, with over 21 million copies sold and over US$1 billion in revenue
According to recent research, the popularity of China's first AAA video game, Black Myth: Wukong, helped propel the country's video gaming sector to unprecedented levels in the third quarter. The China Audio-Video and Digital Publish... https://thesiliconreview.com/2024/10/chinese-video-game-market-record-revenue